Lumi Master / Wiki & tools

Type chart

Choose an attacking and defending type to check the current matchup. Unknown Divine cells are clearly marked until they can be verified in-game.

1× Neutral

17 × 17 matchup chart

Green = 2× effective · Red = ½ resisted · ? = unknown
ATK
DEF
Normal
Normal
Water
Water
Fire
Fire
Grass
Grass
Electric
Electric
Ground
Ground
Flying
Flying
Ice
Ice
Dragon
Dragon
Light
Light
Dark
Dark
Fighting
Fighting
Psychic
Psychic
Fairy
Fairy
Steel
Steel
Royal
Royal
Divine
Divine
Normal
Normal
···············½
Water
Water
·½½··½½·······½
Fire
Fire
·½½·½·½½·····½
Grass
Grass
·½½·½·½····½·½
Electric
Electric
··½½½·½·······½
Ground
Ground
··½·····½····½
Flying
Flying
···½½··½···½·½
Ice
Ice
····½··½··½·½
Dragon
Dragon
············½··?
Light
Light
···½···········½
Dark
Dark
········½½½½
Fighting
Fighting
·····½···½½½
Psychic
Psychic
·········½·½·½?
Fairy
Fairy
············½·?
Steel
Steel
·½½·½·······½½?
Royal
Royal
··········½·?
Divine
Divine
?????????½?????

Type notes

The chart is based on available in-game evidence. 19 Divine cells remain unverified, so they are shown as unknown rather than guessed.

Use the chart in a real matchup

Choose the attack you plan to use and the opponent's defending type, then read the multiplier. A 2× result favors the attack, while ½ means the defender resists it. The relationship is directional, so reversing the pair can change the answer.

For a dual-type Lumi, use the full combination in the calculator. Type advantage is only the first check: skill cost, trait timing, and the teammate you can switch to also shape the best decision.

Read the type-chart guide →See team-building basics →